{
 "model": "cauldron",
 "hitbox": [
  [
   5,
   0,
   6,
   11,
   5,
   11
  ]
 ],
 "dropOnBreak": true,
 "breakTime": 40,
 "breakTool": "PICKAXE",
 "breakSound": "minecraft:block.stone.break",
 "floorOnly": true
}