#if !defined INCLUDE_MISC_MATERIAL_MASKS
#define INCLUDE_MISC_MATERIAL_MASKS

// Macros providing readable names for common material IDs

#define MATERIAL_WATER 1
#define MATERIAL_SMALL_PLANTS 2
#define MATERIAL_TALL_PLANTS_LOWER 3
#define MATERIAL_TALL_PLANTS_UPPER 4
#define MATERIAL_LEAVES 5
#define MATERIAL_LAVA 39
#define MATERIAL_OPEN_EYEBLOSSOM 59
#define MATERIAL_NETHER_PORTAL 62
#define MATERIAL_END_PORTAL 63
#define MATERIAL_ITEM 100
#define MATERIAL_BOAT 101
#define MATERIAL_LIGHTNING_BOLT 102

// Special material for dragon death beams
#define MATERIAL_DRAGON_BEAM 103

#endif // INCLUDE_MISC_MATERIAL_MASKS
